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-rw-r--r--include/libbb.h76
1 files changed, 38 insertions, 38 deletions
diff --git a/include/libbb.h b/include/libbb.h
index 20fc732..bdafcf5 100644
--- a/include/libbb.h
+++ b/include/libbb.h
@@ -1463,46 +1463,46 @@ unsigned long long bb_makedev(unsigned major, unsigned minor) FAST_FUNC;
* yet doesn't represent any valid Unicode character.
* Also, -1 is reserved for error indication and we don't use it. */
enum {
- KEYCODE_UP = -2,
- KEYCODE_DOWN = -3,
- KEYCODE_RIGHT = -4,
- KEYCODE_LEFT = -5,
- KEYCODE_HOME = -6,
- KEYCODE_END = -7,
- KEYCODE_INSERT = -8,
- KEYCODE_DELETE = -9,
- KEYCODE_PAGEUP = -10,
- KEYCODE_PAGEDOWN = -11,
- // -12 is reserved for Alt/Ctrl/Shift-TAB
+ KEYCODE_UP = -2,
+ KEYCODE_DOWN = -3,
+ KEYCODE_RIGHT = -4,
+ KEYCODE_LEFT = -5,
+ KEYCODE_HOME = -6,
+ KEYCODE_END = -7,
+ KEYCODE_INSERT = -8,
+ KEYCODE_DELETE = -9,
+ KEYCODE_PAGEUP = -10,
+ KEYCODE_PAGEDOWN = -11,
+ KEYCODE_BACKSPACE = -12, /* Used only if Alt/Ctrl/Shifted */
+ KEYCODE_D = -13, /* Used only if Alted */
#if 0
- KEYCODE_FUN1 = -13,
- KEYCODE_FUN2 = -14,
- KEYCODE_FUN3 = -15,
- KEYCODE_FUN4 = -16,
- KEYCODE_FUN5 = -17,
- KEYCODE_FUN6 = -18,
- KEYCODE_FUN7 = -19,
- KEYCODE_FUN8 = -20,
- KEYCODE_FUN9 = -21,
- KEYCODE_FUN10 = -22,
- KEYCODE_FUN11 = -23,
- KEYCODE_FUN12 = -24,
-#endif
- /* Be sure that last defined value is small enough
- * to not interfere with Alt/Ctrl/Shift bits.
- * So far we do not exceed -31 (0xfff..fffe1),
- * which gives us three upper bits in LSB to play with.
+ KEYCODE_FUN1 = ,
+ KEYCODE_FUN2 = ,
+ KEYCODE_FUN3 = ,
+ KEYCODE_FUN4 = ,
+ KEYCODE_FUN5 = ,
+ KEYCODE_FUN6 = ,
+ KEYCODE_FUN7 = ,
+ KEYCODE_FUN8 = ,
+ KEYCODE_FUN9 = ,
+ KEYCODE_FUN10 = ,
+ KEYCODE_FUN11 = ,
+ KEYCODE_FUN12 = ,
+#endif
+ /* ^^^^^ Be sure that last defined value is small enough.
+ * Current read_key() code allows going up to -32 (0xfff..fffe0).
+ * This gives three upper bits in LSB to play with:
+ * KEYCODE_foo values are 0xfff..fffXX, lowest XX bits are: scavvvvv,
+ * s=0 if SHIFT, c=0 if CTRL, a=0 if ALT,
+ * vvvvv bits are the same for same key regardless of "shift bits".
*/
- //KEYCODE_SHIFT_TAB = (-12) & ~0x80,
- //KEYCODE_SHIFT_... = KEYCODE_... & ~0x80,
- //KEYCODE_CTRL_UP = KEYCODE_UP & ~0x40,
- //KEYCODE_CTRL_DOWN = KEYCODE_DOWN & ~0x40,
- KEYCODE_CTRL_RIGHT = KEYCODE_RIGHT & ~0x40,
- KEYCODE_CTRL_LEFT = KEYCODE_LEFT & ~0x40,
- //KEYCODE_ALT_UP = KEYCODE_UP & ~0x20,
- //KEYCODE_ALT_DOWN = KEYCODE_DOWN & ~0x20,
- KEYCODE_ALT_RIGHT = KEYCODE_RIGHT & ~0x20,
- KEYCODE_ALT_LEFT = KEYCODE_LEFT & ~0x20,
+ //KEYCODE_SHIFT_... = KEYCODE_... & ~0x80,
+ KEYCODE_CTRL_RIGHT = KEYCODE_RIGHT & ~0x40,
+ KEYCODE_CTRL_LEFT = KEYCODE_LEFT & ~0x40,
+ KEYCODE_ALT_RIGHT = KEYCODE_RIGHT & ~0x20,
+ KEYCODE_ALT_LEFT = KEYCODE_LEFT & ~0x20,
+ KEYCODE_ALT_BACKSPACE = KEYCODE_BACKSPACE & ~0x20,
+ KEYCODE_ALT_D = KEYCODE_D & ~0x20,
KEYCODE_CURSOR_POS = -0x100, /* 0xfff..fff00 */
/* How long is the longest ESC sequence we know?