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authorDenis Vlasenko2008-10-27 14:25:52 +0000
committerDenis Vlasenko2008-10-27 14:25:52 +0000
commitbe54d6bc60e611bdc6cc4f962328ba9c7f2ef840 (patch)
tree93113dd691c86722605ceb0296269382231cffb8 /shell
parent7ff85c53f17cbd6e3696ece978910f33f74901fe (diff)
downloadbusybox-be54d6bc60e611bdc6cc4f962328ba9c7f2ef840.zip
busybox-be54d6bc60e611bdc6cc4f962328ba9c7f2ef840.tar.gz
ash: fix "while kill -0 $child; do true; done" looping forever.
Diffstat (limited to 'shell')
-rw-r--r--shell/ash.c66
1 files changed, 20 insertions, 46 deletions
diff --git a/shell/ash.c b/shell/ash.c
index 81ac563..92aa5ec 100644
--- a/shell/ash.c
+++ b/shell/ash.c
@@ -3762,48 +3762,6 @@ sprint_status(char *s, int status, int sigonly)
return col;
}
-/*
- * Do a wait system call. If job control is compiled in, we accept
- * stopped processes. If block is zero, we return a value of zero
- * rather than blocking.
- *
- * System V doesn't have a non-blocking wait system call. It does
- * have a SIGCLD signal that is sent to a process when one of it's
- * children dies. The obvious way to use SIGCLD would be to install
- * a handler for SIGCLD which simply bumped a counter when a SIGCLD
- * was received, and have waitproc bump another counter when it got
- * the status of a process. Waitproc would then know that a wait
- * system call would not block if the two counters were different.
- * This approach doesn't work because if a process has children that
- * have not been waited for, System V will send it a SIGCLD when it
- * installs a signal handler for SIGCLD. What this means is that when
- * a child exits, the shell will be sent SIGCLD signals continuously
- * until is runs out of stack space, unless it does a wait call before
- * restoring the signal handler. The code below takes advantage of
- * this (mis)feature by installing a signal handler for SIGCLD and
- * then checking to see whether it was called. If there are any
- * children to be waited for, it will be.
- *
- * If neither SYSV nor BSD is defined, we don't implement nonblocking
- * waits at all. In this case, the user will not be informed when
- * a background process until the next time she runs a real program
- * (as opposed to running a builtin command or just typing return),
- * and the jobs command may give out of date information.
- */
-static int
-waitproc(int wait_flags, int *status)
-{
-#if JOBS
- if (doing_jobctl)
- wait_flags |= WUNTRACED;
-#endif
- /* NB: _not_ safe_waitpid, we need to detect EINTR */
- return waitpid(-1, status, wait_flags);
-}
-
-/*
- * Wait for a process to terminate.
- */
static int
dowait(int wait_flags, struct job *job)
{
@@ -3813,9 +3771,15 @@ dowait(int wait_flags, struct job *job)
struct job *thisjob;
int state;
- TRACE(("dowait(%d) called\n", wait_flags));
- pid = waitproc(wait_flags, &status);
- TRACE(("wait returns pid=%d, status=%d\n", pid, status));
+ TRACE(("dowait(0x%x) called\n", wait_flags));
+
+ /* Do a wait system call. If job control is compiled in, we accept
+ * stopped processes. wait_flags may have WNOHANG, preventing blocking.
+ * NB: _not_ safe_waitpid, we need to detect EINTR */
+ pid = waitpid(-1, &status,
+ (doing_jobctl ? (wait_flags | WUNTRACED) : wait_flags));
+ TRACE(("wait returns pid=%d, status=0x%x\n", pid, status));
+
if (pid <= 0) {
/* If we were doing blocking wait and (probably) got EINTR,
* check for pending sigs received while waiting.
@@ -8923,7 +8887,10 @@ evalcommand(union node *cmd, int flags)
/* Execute the command. */
switch (cmdentry.cmdtype) {
default:
+
#if ENABLE_FEATURE_SH_NOFORK
+/* Hmmm... shouldn't it happen somewhere in forkshell() instead?
+ * Why "fork off a child process if necessary" doesn't apply to NOFORK? */
{
/* find_command() encodes applet_no as (-2 - applet_no) */
int applet_no = (- cmdentry.u.index - 2);
@@ -8935,7 +8902,6 @@ evalcommand(union node *cmd, int flags)
}
}
#endif
-
/* Fork off a child process if necessary. */
if (!(flags & EV_EXIT) || trap[0]) {
INT_OFF;
@@ -8963,6 +8929,12 @@ evalcommand(union node *cmd, int flags)
}
listsetvar(list, i);
}
+ /* Tight loop with builtins only:
+ * "while kill -0 $child; do true; done"
+ * will never exit even if $child died, unless we do this
+ * to reap the zombie and make kill detect that it's gone: */
+ dowait(DOWAIT_NONBLOCK, NULL);
+
if (evalbltin(cmdentry.u.cmd, argc, argv)) {
int exit_status;
int i = exception;
@@ -8984,6 +8956,8 @@ evalcommand(union node *cmd, int flags)
case CMDFUNCTION:
listsetvar(varlist.list, 0);
+ /* See above for the rationale */
+ dowait(DOWAIT_NONBLOCK, NULL);
if (evalfun(cmdentry.u.func, argc, argv, flags))
goto raise;
break;