/* * OpenVPN -- An application to securely tunnel IP networks * over a single TCP/UDP port, with support for SSL/TLS-based * session authentication and key exchange, * packet encryption, packet authentication, and * packet compression. * * Copyright (C) 2002-2023 OpenVPN Inc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef SIG_H #define SIG_H #include "status.h" #include "win32.h" #define SIG_SOURCE_SOFT 0 #define SIG_SOURCE_HARD 1 /* CONNECTION_FAILED is also a "soft" status, * It is thrown if a connection attempt fails */ #define SIG_SOURCE_CONNECTION_FAILED 2 /* * Signal information, including signal code * and descriptive text. */ struct signal_info { volatile int signal_received; volatile int source; const char *signal_text; }; #define IS_SIG(c) ((c)->sig->signal_received) struct context; extern struct signal_info siginfo_static; int parse_signal(const char *signame); const char *signal_name(const int sig, const bool upper); const char *signal_description(const int signum, const char *sigtext); void throw_signal(const int signum); void throw_signal_soft(const int signum, const char *signal_text); void pre_init_signal_catch(void); void post_init_signal_catch(void); void restore_signal_state(void); void print_signal(const struct signal_info *si, const char *title, int msglevel); void print_status(struct context *c, struct status_output *so); void remap_signal(struct context *c); void signal_restart_status(const struct signal_info *si); bool process_signal(struct context *c); void register_signal(struct signal_info *si, int sig, const char *text); void process_explicit_exit_notification_timer_wakeup(struct context *c); /** * Clear the signal if its current value equals signum. If signum is * zero the signal is cleared independent of its current value. * @returns the current value of the signal. */ int signal_reset(struct signal_info *si, int signum); static inline void halt_non_edge_triggered_signals(void) { #ifdef _WIN32 win32_signal_close(&win32_signal); #endif } /** * Copy the global signal_received (if non-zero) to the passed-in argument sig. * As the former is volatile, do not assign if sig and &signal_received are the * same. Even on windows signal_received is really volatile as it can change if * a ctrl-C or ctrl-break is delivered. So use the same logic as above. * * Also, on windows always call win32_signal_get to pickup any signals simulated by * key-board short cuts or the exit event. */ static inline void get_signal(volatile int *sig) { #ifdef _WIN32 const int i = win32_signal_get(&win32_signal); #else const int i = siginfo_static.signal_received; #endif if (i && sig != &siginfo_static.signal_received) { *sig = i; } } #endif /* ifndef SIG_H */